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6.1.3: Past Unreal (Third) Conditional

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    274394
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    Part 3: Past Unreal Conditional (hypothetical)

    FORM: HAD + PAST PARTICIPLE

    In a past unreal conditional structure, the verb in the condition statement, the if, clause takes the form of a past perfect verb.

    If Jack had seen the iceberg,
    (the hero in the Titanic movie)

    If Rose had known it,
    (the main character in the Titanic movie)

    If Molly had talked any longer,
    (a character in the movie)

    If Cal had been a better man,
    (the villain in the movie)

    MODAL + HAVE + PARTICIPLE

    The verb in the result-clause, also known as the main clause, takes the form of would have, could have,  or might have + past participle.

    he would have told the captain.

    she could have left him earlier.

    she would have put everyone to sleep.

    he might have acted in a kinder manner.

    Past Unreal (Third) Conditional (hypothetical)

    Punctuation

    INITIAL CLAUSE POSITION

    commaA comma separates the condition, a dependent clause headed by if, from the main clause when it is placed before the main clause.

    If we had known the movie was long, we would have gotten some popcorn.

    If we had gotten here earlier, we could have found better seats.

    FINAL CLAUSE POSITION

    no commaNo comma is used when the "if clause" is placed after the main clause.

    We would have gotten some popcorn if we had known the movie was long.

    We could have found better seats if we had gotten here earlier.

    MEANING: PAST UNREAL – CONDITIONALS

    In a past unreal (remote) conditional structure, modal  would have expresses an alternate, perhaps ideal world. This "remote" wording is used to soften an unpleasant response, apologize for failure or consider an alternate option. See Past Hypotheticals for examples.

    PAST RELATED ACTIVITY OR SITUATION

    If he had had time,

    Ted would have mowed the grass.

    REMOTE THINKING

    "This past action or situation, in another world.

    caused this related activity to occur.

    ACTUAL SITUATION

    This situation did not occur

    so this related activity did not happen.

     


    This page titled 6.1.3: Past Unreal (Third) Conditional is shared under a CC BY-SA license and was authored, remixed, and/or curated by Allyson Marceau.

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