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3.3.3: The Long Take

  • Page ID
    287348
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    The last point I’d like to make regarding cinematography is how really great cinematographers can combine all of the above into one continuous bravura shot that manages to move the story forward without a single edit. Don’t get me wrong, editing is important, and we’ll get to that next. But sometimes, a filmmaker finds a way to move through a scene, choreographing the actors and the camera department in such a way that the story unfolds in one long, continuous take. And it can be breathtaking.

    In fact, the shot above from Goodfellas is a pretty good example. Notice how Scorsese moves the camera through several different settings without ever needing to cut away from the shot. But the most famous long take is probably Orson Welles’s opening shot from Touch of Evil (1958). Seriously, check this out:

    Imagine the planning required to choreograph that sequence. Everything had to work like clockwork (pun intended). And yet, nothing was sacrificed in terms of cinematic storytelling. Welles is able to move in and out of close-ups, medium shots and long shots, overhead crane shots and smooth tracking shots, directing our attention, revealing information and creating suspense. All without a single cut.

    Now check out how filmmakers like Sam Mendes are still imitating that iconic shot in films like Spectre (2015):

    Sometimes these long takes are much less noticeable. Take a look at how a filmmaker like Steven Spielberg, not necessarily known for bravura camera moves, still finds ways to use the occasional long take to serve the story:


    3.3.3: The Long Take is shared under a CC BY-ND 4.0 license and was authored, remixed, and/or curated by LibreTexts.

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