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3.8: When the Bell Tolls

  • Page ID
    71247
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    Serves: 3

    Cook Time: 5 min

    Ingredients

    • Bell, Buzzer, or noise maker
    • Suggested ‘Ask For’: Give us a skilled trade

    Instructions

    • 2 Players are given a situation, profession, or relationship
    • At any point the remaining player may ring the bell or buzzer
    • When the bell or buzzer is sounded, whoever spoke or acted last must immediately change their action to something else
    • The bell or buzzer must be rung at least twice in a fairly quick succession

    Notes

    Players must think quickly and be prepared to say or do almost anything. Two players will be given a profession or relationship between each other and begin a scene. At any time another player may ring the bell. When this occurs the last player to say or do something must immediately say or do the opposite, or change what they said or did completely. The bell ringer must buzz or ring at least twice but may do so a long as it is appropriate and entertaining for the audience.


    This page titled 3.8: When the Bell Tolls is shared under a not declared license and was authored, remixed, and/or curated by Dan Stone.

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